**from beta2 to public release 1.0 *********************************************
---------FIXES
	- Missing translation of random substring ("use sand" interaction)
	- End titles appearing in italian when playing with English translation
	- R2 stopping in front of the suggested object after R2-D2_Hint, and 
	   Luke don't facing it
---------CHANGES
	- Slower double-clicking allowed 
	- Minor text changes
	- Removed debug stuff
	- Readme updated
---------ADD-ONS
	- Option to enable/disable the "speech text skipping by mouse click"
	- Thanks to beta-testers and translator added in the end titles
	- keys to take screenshot and restart game have been documented

**from beta1 to beta2***********************************************************
---------FIXES
	- Terrible crash when keeping an inventory item selected for a while
	   in the "outside home" room (thanks to CJ for the fixed engine)
	- Bad R2-D2_Hint walk point coordinates
	- Bad R2/stick "already done" interaction check
	- Cursor not working after room changes when left clicking an exit and 
	   then selecting the Force or an item before the room change occurs
	- GUI activation during cutscene transitions
	- Bad coords calculation when performing a crouched pick-up
	- Minor cutscene coordinates and animations changes
	- Minor text and font changes
	- Linux only: fixed the game execution script to chmod +x ags
---------CHANGES
	- R2-D2_Hint wait delay changed from 45 to 15 secs to make players life
	   easier
	- Desert epic thermal rifraction effect removed, maybe it will be
	   visually improved in the future and then re-inserted
	   (some testers did't find it enough epic for SOTE, reporting it as a
	   bug :( )
	- Preload screen changed
	- Readme updated
---------ADD-ONS
	- English language pack
	- A few possible interactions
	- Linux only: shared installation script (to be tested)
**initial beta 1 release *******************************************************